News

Follow along with the news feed (Atom) in any feed reader, or on the Discord.

Maverick Skies is coming to iPhone and Android

· Devlog

Maverick Skies on a phone, in landscape. The left thumb's stick steers through a swarm of drones, DASH and the ability buttons sit under the right thumb with FOCUS, DRIFT, BOOST and USE beside them, and the hull and shield bars sit at the top right

Hey pilots!

Maverick Skies is coming to phones. Next to Steam and the Epic Games Store on macOS, Windows and Linux, you'll find it on iPhone and Android, on the App Store and Google Play.

Made for two thumbs

This isn't the PC game squeezed onto a small screen. We rebuilt the controls for touch:

You play in landscape, and bigger text is on by default so you can read your cards mid-fight. The game keeps clear of your phone's camera and rounded corners, so nothing important hides under them.

Fly with friends

Online co-op and versus (1v1 duels and 2v2 teams) come to phones too. Couch co-op stays on computers: one phone screen only has room for one pilot's thumbs.

When can I play it?

We'll tell you as soon as there's a date. In the meantime, tell us what phone you play on in our Discord.

See you in the skies! 🚀

Versus: duels and 2v2

· Devlog

A 2v2 match on the Rapid clock. P1 and its ally P3 trade fire with the foe P4 across burning zones, and the header counts your team's ships and the foes' still flying

Hey pilots!

Online co-op lets you fly *with* a friend. Versus lets you fly against them. It comes in two modes: a 1v1 duel and 2v2 teams.

How a match works

Everyone starts a fresh run with their own ship, modules and weapons. First you build: fight your own swarm, level up, pick your cards. Then the hunt starts.

A ring called the Hush keeps the match moving. It closes in stages, and flying outside it drains your hull. A match has four parts:

The host picks how long a match lasts: Blitz (5 minutes), Rapid (8) or Classic (12).

Nothing pauses

Level-up cards slide in at the side of the screen, and you pick while you fly. Nobody waits for anybody.

Little things that matter

2v2 teams

Teammates start side by side and play like co-op: one team level, a card each at every level-up, and you bring your partner back by flying close. No friendly fire. Empty seats are filled by bots, so you can practise alone against three of them.

What's next

For now you play with friends: host a game and share the room code or a Steam invite. Ranked play comes later. You'll climb by Ace Points from CADET to MAVERICK, and a match-finding queue arrives once the game is on the stores.

Versus is part of the full game, not the free demo.

Who would you duel first? Tell us on our Discord.

See you in the skies! 🚀

Online co-op: fly with a friend

· Devlog

The same moment on two computers, side by side. The host's screen is on the left and the guest's on the right, with P1 and P2 fighting the boss Nix Rattle together, her health bar at the top of both screens

Hey pilots!

We've talked about online co-op before, mostly about fixing lag. We never actually told you what it is. So here it is: Maverick Skies has online co-op. Two pilots, two computers, one swarm.

Getting together

Flying together

When the connection drops

Nobody gets kicked out. If your friend's connection drops, an autopilot flies their ship until they're back. If the host drops, the game hands hosting to the other computer, and you pick up from the start of the sector.

No servers, no subscriptions

The game runs on your two computers. There's no server of ours in between and nothing to sign up for. A Mac and a Windows PC play together, as long as both have the same version.

When can I play it?

Online co-op is part of the full game. The free demo stays single-player and couch co-op. We're testing Steam invites between computers now, and Epic comes right after.

Who are you flying with? Tell us on our Discord.

See you in the skies! 🚀

Devlog: mining you can feel

· Devlog

The pilot's gold pod out of the ship, cutting cobalt ore the drones can't, with gold PILOT tags on the rocks, a clean-cut flash and a rare core shard found

Hey pilots!

Mining used to be something your drones did while you got on with the fight. This week we made it something you play.

Your pilot goes out

Stop inside an ore field's ring and, after a moment, you fly out of the ship in your own pod. Your pilot cuts ore one tier above your drones, so the grey rocks you couldn't touch now read PILOT in gold. Move and you fly home along the tether (the ship is slow until you dock), or dash to snap straight back. Leave the pod alone too long in a loud field and something comes for it. In co-op, each pilot has their own pod, and two pods on one rock cut together.

The cut and the break

Every ore does something

Cobalt pulls loose scrap aboard, crystal splits your cut into the next rock, iridium knocks enemies back, and void ore freezes everything nearby for a moment.

Things to find

A heavier hold

A full hold no longer stops you: you can keep mining past capacity, but the ship gets slower the heavier it gets. Hold Interact to drop a canister of scrap and come back for it later.

Mining planets

Two Salvager worlds, Share Hook and Ore Wake, are now mining planets: a belt of ore fields around a station, and you finish the sector by banking a cargo quota. No boss, just you, your pilot and a very loud belt.

For streamers

With MINING on in the Streaming tab, your chat picks which rock your pilot cuts (!1, !2, !3) and tells you whether to keep cutting or run.

Six new achievements

Clean Getaway, Chain Reaction, Deep Cut, Core Sample, Side by Side, and one classified one we are not telling you about. They're on the achievements page.

Go dig something up, and tell us your best chain on our Discord.

See you in the skies! 🚀

Devlog: Box found the internet

· Devlog

The title screen with a pixel invader dancing over the Maverick's carrier while Box, the flight recorder, comments on your screen time

Hey pilots!

This week the skies got a lot louder. Most of it is Box's fault.

Box has opinions now

Box is the Maverick's flight recorder, and it used to read your log back to you in a flat voice. We rewrote its lines so it gets excited, loses the thread, argues with its own notes and takes your near misses personally. The new takes are going into the game as we approve them, a few dozen a day. Same box, more personality.

Ninety-six new memes

Fly long enough and the game starts quoting the internet back at you. There are now over 400 meme moments hidden in Maverick Skies, and 96 of them are new this week: games, films, anime, music and the odd thing only a flight recorder would find funny.

Most of them do more than talk. Your wing might break into a dance, a horn might honk back, a kill might leave a stamp, and some only show up when you do something very specific. We're not telling you which.

Your allies speak up

When a captain you sided with joins your wing, they now say so, and they say goodbye when they leave. That's 76 new voiced lines across Doss, Keln, Vey, the Cantors, Ysolde and the rest. The answers to the secret third choice are voiced too.

79 new classified achievements

Many of the new memes come with an achievement. That makes 201 achievements, and 122 of them are classified: they stay hidden until you earn them. Classified achievements never pay scrap; they pay cosmetics, horns, liveries and the odd new trick. The full list (minus the secrets) is on the achievements page.

What's next

We're listening to every new line and picking the best takes before they go into the build. Found a meme? Keep it to yourself, or brag about it on our Discord.

See you in the skies! 🚀

Devlog: let your chat fly with you

· Devlog

A run with chat play on: a help-or-hinder vote, the hype meter, a gifted sub's supply drop and viewers' messages beside the fight

Hey pilots!

Plenty of you play Maverick Skies on stream, and your viewers always have an opinion about which card you should have taken. This week we gave them a say. It's called chat play, and it lives in a new STREAMING tab in Settings.

Chat votes

Viewers vote by typing a number in chat, like !1 or !2.

Your chatters in the game

Twitch, YouTube and Kick

Type your channel and chat play reads it: no sign-in needed.

You stay in charge

Everything is off until you switch it on, and every feature has its own switch. Pick a preset (Votes only, Cozy or Chaos) or set each one yourself, including whether chat may hinder you at all. F9 pauses all of it at once, mods can pause it from chat with !mav pause, a word filter keeps rude names off the ships, and streamer mode hides your channel name. There's also an OBS overlay that shows the open vote and the hype meter on your stream.

Chat play works in solo runs only, never in co-op, Versus or the challenge boards. A run your chat changed is marked CHAT on its results, and your achievements still count.

What's next

We're testing it on our own streams. Streaming the game? Tell us on our Discord what your chat did to you.

See you in the skies! 🚀

Devlog: a reason to come back tomorrow

· Devlog

The Challenges screen with the daily, the weekly sector and the weekly orders side by side

Hey pilots!

A good run makes you want another one right away. This week we worked on the day after: what's waiting for you when you come back tomorrow, next week and the week after.

A new race every day and every week

Everything lives on one new screen, Challenges, straight from the title.

Your nemesis comes back

The ship that ended your campaign doesn't forget you. Next campaign it comes back as a named bounty, a little stronger and tagged THE ONE WHO GOT YOU. Take it down and it pays double. And when a run ends, the results tell you one real thing the next run brings, such as a nemesis, a sealed blueprint or a place on the map you haven't seen.

Bring a friend

Less in the way

Some of these open as you play rather than on day one: the daily, for example, opens once you've proved yourself in the campaign.

What's next

We're playing through all of it ourselves, day after day, to see what makes us want to launch one more. Speedrunners: the speedrun page has the details on codes, boards and ghosts. Tell us on our Discord which you'd chase first, the streak or the weekly gold.

See you in the skies! 🚀

Devlog: the title is a cockpit

· Devlog

The new title screen, a cockpit looking out at Helix Reach, with the menu on the console and the TODAY monitor on the dashboard

Hey pilots!

The first thing you see in a game should already feel like the game. So this week we threw out the flat menu and the loading screen and put you in the pilot's seat.

A cockpit, in layers

The title is now built in layers: deep space and the Helix Reach station far out, the logo, and the cockpit up close, with the menu on its console. Once there's something new for you today, a monitor stands up on the dashboard and shows your TODAY card: the daily, the week's order and the goal you're closest to.

A fly-by instead of a loading screen

While the game loads, your own ship flies past, the camera rushes into the cockpit, the pilot turns to the console, the monitor rises and latches, and then the logo comes up. Every step has its own machine sound.

It plays on the first launch of the day only, so it never gets in the way, and any key skips it. With reduced motion on, it's a simple fade.

Smaller touches

What's next

We'll keep polishing the cockpit as the rest of the game grows around it. What would you want to see out of that cockpit window? Tell us on our Discord.

See you in the skies! 🚀

Devlog: legendary evolutions

· Devlog

The Starlance Engine firing five rails in a star around the ship

Hey pilots!

You know the feeling: a weapon hits level 8, a Captain Cache cracks open, and it evolves. This week we asked what comes after that. The answer is legendary evolutions.

How it works

Here are all six, in the game. Press Sound on any clip to hear it.

Black Sun

Solar Tempest + Graviton Maw. Every 5 seconds it drags the crowd into one point, then collapses in a burning flare. See it in the Arsenal ›

Thunder Choir

Arc Predator + Lichtenberg Storm. Every 3.5 seconds an EMP nova stuns the pack, and every stunned ship throws hunting lightning. See it in the Arsenal ›

Frozen Starfall

Glacial Worldtree + Celestial Javelin Storm. Every 5 seconds a spiral of ice javelins rains down and freezes whatever it hits, the last one hardest. See it in the Arsenal ›

Plague Caldera

Magma Rift Heart + Catalytic Storm Pylon. Every 4 seconds the ground erupts in burning, poisoned magma. See it in the Arsenal ›

Sovereign Cataclysm

Sovereign Missile Swarm + Sovereign Repulse. Every 4.5 seconds a pressure front throws everything back, and a missile finds every ship it threw. See it in the Arsenal ›

Starlance Engine

Eventide Accelerator + Pentagram Pulse Engine. Every 5 seconds five accelerator rails fire in a star around your ship and pierce everything on their lines. See it in the Arsenal ›

Every evolution has its own art

Seventeen of the original evolutions used to borrow their weapon's icon. Now every evolution, and every legendary, has its own icon and artwork. Browse them all, with their clips, on the Arsenal page.

What's next

We'll keep tuning the strikes so each one reads clearly in the middle of a swarm. Which pair are you going for first? Tell us on our Discord.

See you in the skies! 🚀

Devlog: making online co-op smooth

· Devlog

Hey pilots!

A quick look behind the scenes this week. Online co-op is working: two pilots, two computers, one swarm. But when we played it ourselves, the pilot who joined the game kept seeing the screen stop for a moment, then everything jumped forward. In a game about dodging hundreds of ships, that's the last thing you want.

So this week was all about online co-op running smoothly. Here's what we fixed.

What we fixed

How much better?

We tested on a terrible connection on purpose, one that drops out for half a second every few seconds. Over the same 18 seconds of play, the joining pilot's screen used to freeze 15 times. Now it freezes a few times at most, often not at all, and only for a blink.

What's next

We'll keep testing online co-op until it feels as good as playing side by side. Want to follow along, or tell us who you'll be flying with? Come say hi on our Discord.

See you in the skies! 🚀

The Bailiff, the Ore Line and a live star map

· Patch notes

The Bailiff firing the Final Notice behind a receipt wall

New

Changed

Fixed

Be there at launch

Playtest sign-ups go to the Discord first. Or send one email and get one back the day the demo or the store page goes live.

Join the Discord Email me at launch